The positive feeling I got from this event last year was the
thing that motivated me the most to start this blog. I left it very excited about the idea of sharing
my passion for Tabletop Gaming. As a result,
I was looking forward to attending again this year.
There were a number of positive changes compared to last
year. The main one being that Comic
Quest now had a gaming space connected directly to their store unlike last year
where the gaming space was at the far end of the strip mall from where the
store was. There were also a number of
game companies and designers in attendance at the event. The most recognizable of these were AEG,
Cryptozoic Entertainment, and Victory Point Games all of which have their
offices located in Southern California.
The only drawback was that there were no tournaments at the
event. Which was probably a good thing
since table space was limited. There
were times during the day that there were more players than table space
available.
There were 10 games being played at any one time and 80 – 90
people attended the event.
I played five games at the event.
The first game of the day for me was Lost Cities. Lost Cities is one of the games from the
first generation of Euro games that made it to the United States. It is a two person card game. The theme attached to the game is the players
are leading expeditions to five lost cities.
What the players find in each city is represented in a deck of cards
that consists of 5 suits of card that have cards numbered 1 – 10 and three
multiplier cards. Each player starts the
game with a hand of 8 cards and they take turns either playing a card in front
of them or discarding a card into the appropriate suit’s pile and then taking a
card from the draw deck or one of the discard piles. The game ends when the discard pile is depleted.
When playing the cards in front of them, the players must
place them down in numerical order from lowest to highest. If a player is going to play a multiplier
card for the suit they must play it before they play any cards with numbers on
them. To add a challenge to the game
each suit that is played in front of the player starts with a score of -20 so
it is possible to have a negative score for an expedition if you do not plan
well.
I started the game with a less than good set of cards. All of the cards I got were in the middle of
their corresponding sets. I started to
work on getting rid of the less than optimal cards that I had be discarding
cards for the first five turns of the game which did get me some better cards
and a direction to go in the way of what expeditions I wanted to work on. I then started to build out my sets on the
table hoping I would get the cards I needed to get at least 20 points in each
of them. Unfortunately I became too
focused on the three sets I wanted to play out instead of looking at the possibility
of working on one of the other sets and got myself into trouble. I ended the game with a score of -1, which
was not bad considering the other player had a score of 0.
The second game I played was The Doom that Came to Atlantic
City. The Doom that Came to Atlantic
City was a Kickstarter that Cryptozoic Entertainment stepped in to save. It was brought to the event by Cryptozoic to
show. In the game the players are the
Elder Ones that appear in Atlantic City.
Their goal is to move around the city, trying to open gates to their
dimensions by destroying all the buildings in a neighborhood. These building then become one of the
currencies in the game along with cultists.
The board is set up like a Monopoly board. The railroad spaces are replaced with gates
that allow the player to move to another space without moving over the intervening
spaces. The Chance cards are replaced
the Chants cards which are one time special abilities that are paid for with
houses and cultists. The Community Chest
cards are replaced with Providence cards which give the Elder Ones extra
powers. In order to win the game the
player must complete the mission on their Doom Card or open 6 gates on the
board.
I had fun with the game.
On the first turn I got a Providence Card that had me move counter
clockwise around the board which was one of the abilities I kept throughout the
game because it amused me. I spent the first half of the game in my own little
bubble not really accomplishing much while the players were opening their first
few gates but I was gathering a lot of cultists and houses. After a used a card to actually capture one
of the other player’s gates, I started picking up new gates rather
quickly. I was on my way to getting my
sixth gate when one of the other players ended the game. I managed to come in second out of four
players.
The next game I played was Blue Moon City. Blue Moon City is the sequel to Blue
Moon. The players are trying to rebuild
the city of Blue Moon after the devastating battles that took place there in
Blue Moon. The players contribute to the
rebuilding of the neighborhoods by using the proper colored cards once the all
the contribution spots on a neighborhood tile are filled in, the players that
contributed to the rebuilding are rewarded with various items including cards,
crystals, and dragon scales. The crystals
can be used to rebuild the obelisk in the center of the city. Once a player completes the number of
sections in the obelisk based on the number of the players in the game, they
win the game.
It had been a while since I brought the game out so I was a
little rusty on how to best play it. The
one thing I did remember was that it was good to be part of as many
constructions as possible even if you were not the top person in it because it
was better to get something rather than nothing. With this in mind I kept moving around the
board leaving contributions every where I could I getting what dragon scales I
could so that I could get the bonuses for having the most dragon scales as much
as possible. I also remembered that It
was better to only go to the center when you could build more than one section
of the obelisk at a time. With both of
these things in mind and even with the cards not cooperating with me at times I
managed to win the game.
The fourth game was one of the demo games that Victory Point
Games had on display call Knockout. In
Knockout the players are boxers fighting in the ring. The player uses a hand of cards to move
around the ring and fight until one of the players is knockout. The only way for a player to replenish their
hand is to take a breather. If they have
to do this at the wrong time it could cost them the game.
Knockout is a very quick play. Never having played the game before, I
decided that it would be best to be as aggressive as possible. So I moved to the fight immediately and got
knock back just as quickly. I did manage
to get the upper hand for a while but ran out of cards. This allowed the other player to get the
upper hand and I was handed a loss shortly afterward.
The last game I played at the event was The Adventurers: The Temple of Chac. The Adventurers is a press your luck game
where the players are treasure hunters that are going searching for treasure in
the Temple of Chac. The temple has many
traps like a room with moving walls that can crush the players, a room with
pieces of floor that can break a drop the players into lava, a river where they
can get treasure but if they have too heavy a load they may not be able to get
out of in time, and a bridge that chance break and drop the player to their
doom. The player must out run these
traps, gather as much treasure as possible, and get out alive in order to win
the game. The more treasure a player
gathers, the slower they move so there is a balance to be made between greed
and speed.
I started the game with the idea that I would gather six treasures
and rush for the exit. With all the bad
things that could happen to everyone I figured that that would be a safe number. In the first room, which was the sliding
walls, I spent enough time to look at three of the lava room clues and picked
up a treasure to make sure that I stayed well ahead of the boulder. I then made a dash to the lava room and was
able to navigate it successfully and get three more treasures. We were very fortunate that the boulder was
moving slowly. I was able to get to the
river before the boulder was half way through the lava room. I then picked up my final two treasures in
the river got out and was the second one to the exit. With all of this effort I only managed to
make it to third place out of five players.
Surprisingly we only lost one player inside the temple.
My stats for the event:
Game
|
No. of Plays
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
6th
|
7th
|
8th
|
Avg.
|
Lost Cities
|
1
|
-
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
2.00
|
The Doom That Came to Atlantic City
|
1
|
-
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
2.00
|
Blue Moon City
|
1
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
|
1.00
|
Knockout
|
1
|
-
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
2.00
|
The Adventurers: The Temple of Chac
|
1
|
-
|
-
|
1
|
-
|
-
|
-
|
|
|
3.00
|
Totals
|
5
|
1
|
3
|
1
|
-
|
-
|
-
|
-
|
2.00
|
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