Hello Samurai of Rokugan,
It is time to talk about the Crane Clan,
and their performance thus far in Ivory Edition. Many would argue that
the problem is perceived power vs. actual power, and there is an
argument to be had there. But the numbers don’t lie, and Crane has
completely taken over this Kotei season. To go along with the Kotei
numbers, we have been testing the problem internally and have found very
similar results. So is the problem that Crane is just too far over the
top, or is the problem that people are not properly preparing their deck
for Crane? As with most things, the truth lies somewhere in the middle.
Yes, people are generally not preparing their decks for fighting Crane.
Cards like The Turtle’s Shell, Roaming Caravan, Determined Challenge, and Blanketed Forest
are fantastic cards in the environment that work even better against
Crane and other defensive decks, yet are seeing very little play. The
answer though is also yes, Crane has come out of the gates far too
strong. After lots of analysis, we have determined that there are two
main aspects to this; Akagi Sensei and their stronghold.
Akagi Sensei, simply put, is more
powerful, by a significant measure, than any other Sensei. It gives any
Crane deck extreme mobility, regardless of keywords. If a battle goes
poorly, you can always eject your personality to safety. If you need to
get your personality back into the battle, it does that too. It creates
fantastic hit and run strategies, which is perfectly fitting for the
Daidoji, but unfortunately does so much more than that. And it gives you
a very relevant +1 province strength bump on top of that.
The stronghold has a different problem. A
standard draw is to start turn two with 8 gold, and turn three with
15-16 gold. With Crane though, you generally start turn two with 9 gold
(thanks to the stronghold), and turn three with 18-19 gold. This three
gold difference will buy you an extra holding (at least) on turn three,
often times getting you 1-2 extra people per game. So even a small +1
gold bump early, multiplies and turns into a significant difference on
turn 6 and 7, which are very important and key turns.
So with that, effective Friday, April 18th, these two cards will receive errata as follows:
Akagi Sensei will no longer give its
stronghold +1 province strength and its ability will no longer target
any personality, only scouts.
The Exquisite Palace of the Crane will now have its +1 gold bump last only for the phase.
With these adjustments, we expect that
Crane decks will be brought under control and down to a reasonable power
level, without destroying their playability. Crane decks will no longer
get the early gold acceleration, but they will still get it later for
Action Phase costs, such as attachments, and of course the honor aspect
of the stronghold was not touched.
As stated in the Design Mission Statement,
we will never stop working towards giving you, the players, the most
diverse and dynamic experience we can possibly achieve. Sometimes this
may mean that a problem will arise. When it does, we will look into it,
address it, make adjustments if necessary, and move forward as we
continue to bring you the best possible L5R experience.
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