I had a fun day at the Strategic & Adventure Game
Association Event at the El Toro Public Library on Saturday. 24 people were at the event and 5 games were
being played at any one time throughout the day.
We also had Rob Huffman from the Huff-N-Stuff Podcast at the
event. He was in town and decided to
come to the event. If you get a chance
you should check out his podcast at http://huffnstuffpodcasts.podomatic.com/
I was able to play two games from the Empire Builder family
at the event.
For those that are unfamiliar with the Empire Builder games
here is a brief description of how they are played.
The players own railroad companies that are competing to
build rail lines and move freight from one city to another based on a set of
demand cards that they have. Once a
demand on a demand card is completed the player discards it and draws a new one
from the deck. Included in the demand
card deck are a number of disaster cards which include things like derailments
and river floods which impede the player’s progress to victory.
The unique feature of the Empire Builder family of games is
the free form building of track that it allows.
The player uses special crayons that are included with the game to draw
their track on the board. Between games
the marking from the previous game are erased from the game so that in the next
play of the game the players start with a fresh board.
The first one I played was Russian Rails. Russian Rails starts in the Soviet Union era
and can extend to after the fall of communism.
The board includes the western half of the Soviet Union extending east
to Alma- Ata in what is now Kazakhstan.
The game plays similarly to all of the other games in the Empire Builder
family. The game was the first to add
bonus deliver cards in a big way to the game.
It also has a unique hazard card that causes the fall of communism which
takes away 20% of all of the player money and adds a toll for people entering
Russia from the other countries that used to make up the Soviet Union.
I was worried at the start of the game. My beginning set of demand cards did not work
well together so I discarded them on my first turn. The replacement cards were much better than
what I had but they were focused towards the western side of the board which is
not where I usually start my game. The
cards would give me enough track and money left over to expand my rail network for
the new cards I would get as the game went on so I kept them. As the game progressed I was able to get some
good synergy going between the cards that I was getting and the track that I
had. Unfortunately, it was not enough I was
two and a half turns out from winning the game when one of the other players
claimed the victory.
The other game I played was India Rails. India Rails is the version of the game that
takes place in India, Pakistan, and Bangladesh.
The only added rule for this game is the ability for transporting
pilgrims from one region to another for a minimal payment inside India. I believe that this feature was added to help
offset a couple of major disasters that can destroy a player’s game if they do
not have the cash to build back track and they do not want to sacrifice their
current hand.
In the India Rails game I had a great start. Instead of being suckered into starting in
Sri Lanka like I have been doing for the last year with less than optimal
results, I had to demand cards with jute on them which made me start in Bangladesh
and deliver in the central western and not western parts of the board. With my first set of cards which included
another delivery that I could make as well, I would be able to 120 million
which would be able to get me most of the rest of the track I needed in the
game plus both of my upgrades. From
there it was mostly smooth sailing. I
did have a couple of less than optimal runs and had to discard my hand twice but
I had enough momentum in the game that I was able to win it with relative ease.
My stats for the event:
Game
|
No. of Plays
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
6th
|
7th
|
8th
|
Avg.
|
Russian Rails
|
1
|
-
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
2.00
|
India Rails
|
1
|
1
|
-
|
-
|
-
|
-
|
-
|
|
|
1.00
|
Totals
|
2
|
1
|
1
|
-
|
-
|
-
|
-
|
-
|
1.50
|
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