Castle Panic
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Number of Players
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1 - 6
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Play Time
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60 Minutes
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Ages
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10 Years and up
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This week in the spirit of the holiday season I decided to
review a family game. I chose Castle
Panic because it is a newer game that can be played solitaire or with up to six
players. There is also a certain level
of cooperation required which is always good to engender during what can be a
hectic time of year.
Castle Panic is a semi cooperative game where the players
are working as a group to defend a castle from goblins, orcs, and trolls that
are attacking it. The player with the
most kills it the winner from among the players. If the castle falls, then all the players
lose regardless of how many creatures are killed.
The game board is laid out in five concentric circles
similar to a target. At the center of
the board is the castle that the players are defending. Each larger circle going outward represents a
range of attack where player cards can affect a creature. The circles are divided into three colored areas
which are further divided into two areas.
The six smaller areas are designated 1 thru six which are used to
determine where new monsters emerge later in the game.
The players receive a hand of cards at the beginning of the
game. They are used to show which forces
inside the castle the player can attack with.
The players then take turns attacking the monsters as they move towards the
castle.
A player turn consists of drawing cards to refill their
hand, discarding one card and replacing it, trading cards with other players,
playing cards, moving any monsters on the board, and adding two new monsters to
the board.
The game ends when the castle has fallen, in which case as
stated above all the players lose, or when the players have defeated all 49
monsters.
I am usually not a fan of cooperative games. For example, I fail to see why people like
Pandemic beyond trying to succeed in winning the first time it frustrates me
because there is very little room of a player to explore their own strategies
in the game.
Castle Panic is different in that regard. A player is free to explore their options on
their turn and can do their own thing during their turn. The do have to focus on the overriding goal
of the game which is to defeat the monsters that are attacking so they need to
cooperate through trades with other players to prevent the worst from happening
in the quest to become the best monster slayer in the game.
Castle Panic is also a simple game to teach which is good
for family gatherings. People generally
do not what to spend too much time learning rules to a new game at these kinds
of events. It should take less than ten
minutes to teach someone how to play Castle Panic.
While it is not a deep game Castle Panic is an entertaining
game to share with your family. It is
not the type of game that lovers of deep strategy games would love. It could almost fall into the category of a
filler game but the game length is a bit too long for that. It is a good game to use as an introductory
game for people that are interested in trying out board games or are looking to
try out a lighter cooperative game.
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