Thursday Night Gaming at Paradise Perks drew 25 people and 5
games were being played at any one time.
I was able to play three games at the event.
First up was Trans America.
Trans America is a game that is deceptively easy to learn but is very
difficult to master. In Trans America
the players are required to connect up five different cities in different
regions of the United States. The
players start building track from their starting post. If they connect up to another player’s track,
they can build off of that player’s track as well as their own. In this way players wind up helping each
other out while trying to achieve their own goals.
I had a great start to the game. I was able to win the first round and was
able to reduce the other players’ scores between three and five points
each. This gave me the feeling that I
had a chance to actually win the game.
Unfortunately I took a two point hit in the second round which was not
too bad but in the third round I really took it in the chin. I managed to lose seven points during the
round which dropped me from being in the lead to third place at the end of the
game.
The second game was Empire Builder. It is a game of rail building and goods
transportation in Canada, Mexico, and the United States. The players own railroad companies that are
competing to build rail lines and move freight from one city to another based
on a set of demand cards that they have.
Once a demand on a demand card is completed the player discards it and
draws a new one from the deck. Included
in the demand card deck are a number of disaster cards which include things
like derailments and river floods which impede the player’s progress to
victory.
The unique feature of the Empire Builder family of games is
the free form building of track that it allows.
The player uses special crayons that are included with the game to draw
their track on the board. Between games
the marking from the previous game are erased from the game so that in the next
play of the game the players start with a fresh board.
It has been five months since I played Empire Builder and
the last couple of times I did very poorly with a third and fifth place in the
last two games I played. I figured it
was time to give it a try again. I
started the game with a run from Mexico with two coffee loads which when
delivered gave me almost as much money as I had when I started the game. I continued the game with a number cards that
were marginal to complete, but kept me going.
I finally did have to discard my hand towards the end of the game and that
game me the set of cards I needed to have a chance to win the game which I did
three turns later.
The final game of the night was Family Business. In Family Business each player takes in
control of a gang of mobsters from the Prohibition era. The goal of the game is to be the player with
the last gangster living. To do this
players take a hand of five cards from the action deck. The actions include different types of contracts
that can be played against other players to put their gangsters on the firing
line, cards that can be used to remove a gangster that are already on the
firing line, interrupt cards that can be used to stop one of your gangsters
from being put on the firing line and give you the next turn. Once 6 gangsters are on the firing line a
gang war starts and the gangsters on the firing line get eliminated from the
game until there are no other gangsters on the firing line or peace is
declared.
At the start of the game I got a Double Contract, Mob War, Ambush,
St. Valentine’s Day Massacre, and Intrigue and was the first player. Since I had no defensive cards, I decided to
go on the offensive and hope that the other players would take up the cue and
start to go after each other until I could get something to protect
myself. It worked out fairly well for
me. I was spreading the wealth between
the two players and they were going after each other. By the end of the first mob war, one of the
players had lost seven of his nine mobsters and the other had taken a couple of
casualties and I had not lost a man.
They started to notice this and began hitting me with contract. I had yet to get a defensive card and still
had the three cards that could start a mob war.
I took some loses and eventually used my Ambush card to take down two of
the remaining three men that the third player had. At this point I was down to two men and the
other players were down to one each. I
was finally able to get both of their guys on the firing line and played the
St. Valentine’s Day Massacre card that I had been holding since the beginning
of the game and won the game with one man left.
My stats for the event:
Game
|
No. of Plays
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
6th
|
7th
|
8th
|
Avg.
|
Trans America
|
1
|
-
|
-
|
1
|
-
|
-
|
-
|
-
|
-
|
3.00
|
Empire Builder
|
1
|
1
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
1.00
|
Family Business
|
1
|
1
|
-
|
-
|
-
|
-
|
-
|
|
|
1.00
|
Totals
|
3
|
2
|
-
|
1
|
-
|
-
|
-
|
-
|
1.67
|
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