From the Days of Wonder Website
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala.
The old sultan just died and control of Naqala is up for grabs!
The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state.
Will you fulfill the prophecy?  Invoke the old Djinns, 
move the Tribes into position at the right time and the Sultanate may 
become yours!
Designed by Bruno Cathala, Five Tribes 
builds on a long tradition of German-style games that feature wooden 
meeples. Here, in a unique twist on the now-standard “worker placement” 
genre, the game begins with the meeples already in place – and players 
must cleverly maneuver them over the villages, markets, oasis and sacred
 places tiles that make up Naqala.  How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.
As befitting a Days of Wonder game, the rules are straightforward and
 easy to learn. But… devising a winning strategy will take a more 
calculated approach than our standard fare. You need to carefully 
consider what moves can score you well and put your opponents at a 
disadvantage. You need to weigh many different pathways to victory, 
including the summoning of powerful Djinns that may help your cause as 
you attempt to control this legendary Sultanate.
Five Tribes is for 2 to 4 players, ages 13 and older and takes 
approximately 40-80 minutes to play. The game is expected to be 
available in limited quantities at Gencon in August, and then from game 
retailers worldwide in September at an expected retail price of 
$60/€54. For more information you can visit the Five Tribes website.
Thursday, June 19, 2014
Days of Wonder Press Release - Five Tribes – Lead the Tribes and Take Control of Naqala
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Days of Wonder
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Five Tribes
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