From the Days of Wonder Website
Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala.
The old sultan just died and control of Naqala is up for grabs!
The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state.
Will you fulfill the prophecy? Invoke the old Djinns,
move the Tribes into position at the right time and the Sultanate may
become yours!
Designed by Bruno Cathala, Five Tribes
builds on a long tradition of German-style games that feature wooden
meeples. Here, in a unique twist on the now-standard “worker placement”
genre, the game begins with the meeples already in place – and players
must cleverly maneuver them over the villages, markets, oasis and sacred
places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure.
As befitting a Days of Wonder game, the rules are straightforward and
easy to learn. But… devising a winning strategy will take a more
calculated approach than our standard fare. You need to carefully
consider what moves can score you well and put your opponents at a
disadvantage. You need to weigh many different pathways to victory,
including the summoning of powerful Djinns that may help your cause as
you attempt to control this legendary Sultanate.
Five Tribes is for 2 to 4 players, ages 13 and older and takes
approximately 40-80 minutes to play. The game is expected to be
available in limited quantities at Gencon in August, and then from game
retailers worldwide in September at an expected retail price of
$60/€54. For more information you can visit the Five Tribes website.
Thursday, June 19, 2014
Days of Wonder Press Release - Five Tribes – Lead the Tribes and Take Control of Naqala
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