From the WizKids Website
Hello Dice Masters Fans!
We’re working on rolling out a change for how Swiss Rounds for Dice
Masters are played in tournaments. Instead of Best of 3 Matches, the
suggested format for the Swiss Round portion of a tournament will now be
single-game matches with a suggested time of 30 minutes per round. This
will apply to Monthly OP and Storyline OP events.
This may seem like a major change, but in talking with players and
storeowners we believe the net change will result in more meaningful and
positive play experiences. Spending the majority of a round trying to
claw back from a first-game loss can be frustrating, as can waiting for
other games to finish if yours ended early. Getting you to your next
game sooner should actually provide skilled players who were unlucky a
better attempt to place well in a tournament. Additionally, feedback has
been that players change their play method in the final games to draw
them out to time — this isn’t good for anyone. Furthermore, unlike other
games, there is no hidden information in Dice Masters for players to
have things go very differently in games two or three.
For stores, shorter round lengths should make Dice Masters events
more accessible. Players getting to play against more unique opponents
lends itself better to growing a Dice Masters community within the
store. Running events on weeknights is also more viable when rounds can
be shorter. As always, at the beginning of an event the format should be
made clear to all players; for example; 4 Swiss Single Game Rounds
followed by a 4-person top cut with Best of 3 Single Elimination.
Stores are still welcome to allow Best of 3 play if they believe that
is what is best for them, and Best of 3 is suggested for top cut
playoff matches, particularly for large turnouts.
We appreciate our fans’ continued enthusiasm as Dice Masters continues to evolve as a game and a brand.
-The WK team
Wednesday, November 19, 2014
WizKids Press Release - Swiss Rounds for Dice Masters Changes!
Subscribe to:
Post Comments
(
Atom
)
No comments :
Post a Comment