Thursday Night Gaming at Paradise Perks had great turn out. There were 30 players there and many new
faces. Both of these are good things
because it shows that interest in board gaming is still increasing where many
other types of table top gaming are decreasing in interest.
Paradise Perks is Coffee House in Irvine, California. They have all the standard coffee drinks and
a great selection of teas that they serve hot and iced. It is a great place to sit and play games for
a number of hours.
I played shorter games at this event than I have been recently. I was able to fit in four games and my
performance was poor.
The first game that I played was a game called Just In Time. It is as one person called it, like a bad game
of Tetris.
In this game you are required to fill in a number of boards using
pieces that look like they came from a game of Tetris on your computer. On each board, there are numbers. Any number you do not cover, counts as your
score. The game is also timed based on
the time starting once the first player has finished their puzzle. If you are playing against someone that better
than you are at these types of puzzle games, you are in serious trouble, like I
was.
The game did not go well for me at all.
I first thought that the objective of the game as to score the least
amount of points as possible. I was
wrong and was not able to recover from my blunder for the entire game. Even the game’s catch up mechanisms were not
enough to dig me out of last place at any point during the game. I managed to come in fourth out of four
players.
Next up was Keyflower. Keyflower
is a city building strategy game, which I am usually pretty good at
playing. This was not the case with this
game.
You bid workers to be able to capture tiles which are then added to
your town, or you use the same workers to activate tiles to gain resources to
upgrade the tiles for victory points.
The game lasts for four seasons.
I just blew this game from the start.
For some reason I though the game lasted for eight season, so I was
trying to build for the long term, and not trying to get my economic machine
going quickly. I got into a worker
deficit early right from the start, which it does not appear you are able to
recover from. I manage to come in fifth
out of five players.
Thebes was the third game I played.
Thebes was a nominee for Spiel des Jahres in 2007 in Germany, which
means it was considered one of the best family board games released in 2007.
In Thebes the players are archeologists at the turn of the twentieth century
competing for fame by digging up the treasures of the ancient world. The players do this by moving around the
board and taking cards which represent expertise in particular type of ancient
history. They eventually go to one of
the dig locations to look for the treasures.
Everything that a player does takes a number of weeks in a year. The person further behind in weeks is the one
that take actions.
The player with the most points, based on the treasures they find, the
exhibitions they put together, and their knowledge of areas of ancient history
wins.
I has a good start to the game.
I used the strategy of getting a little knowledge on a couple of areas
early and be the first one to dig for the treasure. In the first location this did not work out
for me. I had 10 draws from the dig back
and was only able to get two items. The
second dig was much better in that I got a number of high point items in six of
my nine draws.
Then my momentum slowed. I went
back to research and put together an exhibition with my treasures and was only
able to dig one more time before the end of the game. My strategy of constant digging to get
treasures to exhibit failed me and I took third out of four players.
The last game of the evening was the Great Heartland Hauling Co. This is a pick-up and delivery game. If you would like more detailed check out my
review here
I tried a more aggressive strategy of just using all of my cards of a
certain type to pick of a resource in hopes of getting the cards I needed to
deliver them later instead using half my cards of a suit to pick up and holding
on to the rest to deliver later.
I think this would have worked except that I kept getting fuel cards on
random draws from the deck instead of freight bills. At one point I had four fuel cards and only
one freight bill in my hand. Needless to
say I did not improve over either of my previous plays and got third out of
four players.
I hope to try this strategy the next time I play with better results.
Here are my results for this event.
Game
|
No. of Plays
|
1st
|
2nd
|
3rd
|
4th
|
5th
|
6th
|
7th
|
Avg.
|
Just In Time
|
1
|
-
|
-
|
-
|
1
|
4.00
|
|||
Keyflower
|
1
|
-
|
-
|
-
|
-
|
1
|
5.00
|
||
Thebes
|
1
|
-
|
-
|
1
|
-
|
3.00
|
|||
The Great Heartland Hauling Co.
|
1
|
-
|
-
|
1
|
-
|
3.00
|
|||
Totals
|
4
|
-
|
-
|
2
|
1
|
1
|
-
|
-
|
3.75
|
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