The Hobbit: An Unexpected Journey Deck-Building Game is now available in your local hobby stores and the Cryptozoic eStore! Pick up your copy today to make sure you get the Radagst Promo Card while supplies last!
- For more information check out The Hobbit: An Unexpected Journey Deck-Building Game Product Page
- Hobby Stores can find information about regional distributors on our Retailer Resources page
- To find a friendly local game store near you, check out our Store Locator here!
- Read more about The Hobbit: An Unexpected Journey Deck-Building Game in ICV2 Preview article
First Edition Printing Radagast Promo card!
About The Hobbit: An Unexpected Journey Deck-Building Game
In The Hobbit: An Unexpected Journey Deck-building Game,
each player takes on the role of a member of The Company as they set out
on the long and treacherous path to Lonely Mountain. Play as Bilbo
Baggins™, Gandalf the Grey™, Thorin Oakenshield™, or others. Your Hero
card will guide your strategy throughout the game, or you can break away
with a plan of your own.
Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. The goal of a deck-building game is to craft your personal deck into a well-oiled machine. There are five different types of cards that can be acquired: Enemies, Allies, Artifacts, Maneuvers, and Locations. A large, central stack of cards supplies a five-card “Path” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises.
When you have amassed enough Power, you can take on an Archenemy! Each Archenemy has Loot cards you can acquire. Defeat a Troll and you might find Sting, Orcrist, or Glamdring! Take on The Goblin King and you might find the maneuvers you need to escape from the Misty Mountains. Azog is the final Archenemy, and he has unfinished business…
In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game.
Each player starts with his own basic 10-card deck and draws a hand of 5 cards each turn. Power is the currency you will use to buy new, stronger cards to add to your deck. The goal of a deck-building game is to craft your personal deck into a well-oiled machine. There are five different types of cards that can be acquired: Enemies, Allies, Artifacts, Maneuvers, and Locations. A large, central stack of cards supplies a five-card “Path” from which players make their purchases. Each player will always have five face-up cards to choose from each turn, so every turn there are new options and surprises.
When you have amassed enough Power, you can take on an Archenemy! Each Archenemy has Loot cards you can acquire. Defeat a Troll and you might find Sting, Orcrist, or Glamdring! Take on The Goblin King and you might find the maneuvers you need to escape from the Misty Mountains. Azog is the final Archenemy, and he has unfinished business…
In the end, the player who has accumulated the most Victory Points from the cards in his or her deck wins the game.
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