I finally attended a gaming event in July after being away
at Amine Expo last week. My first event
for the month was Board Game Night at Comic Quest. There were around 30 people at the event with
six games being played at any one time.
I was able to play two games at the event.
The first game was Alhambra.
In Alhambra players are trying to build the best palace complex by
acquiring buildings that enhance increase its value. The more expensive the building the more
versatility it has in the way of being able to build more additions to the
complex.
At the beginning of the game the players start with a single
fountain tile that all buildings that are build must have a path to or they may
not be placed, and 20 – 28 coins to be able to purchase buildings with. Coins come in denominations of 1 – 9 in one
of four different currencies. There are
four different buildings that will be up for sale during each players turn, the
currency that is used to purchase the building is dependent on where it is
placed in the market.
The player may perform one of three actions during their
turn. They can purchase a building, take
more coins, or take a tile from their reserve / redesign their palace
complex. If they purchase a building for
the exact amount during their turn they may take an additional action during
their turn.
There are three scoring rounds during the game. During each scoring round the player with the
most of one of the types of building scores they points for that type of
building. In the first scoring round,
only the player with the most buildings of a type gets the points. In the second round the players that have the
most and second most score points for the type of building. In the third round the top three players get
points. In addition each player scores a
point per segment for their longest wall.
This time when I played I did not really focus on a strategy
at the beginning of the game and it showed in my performance. Instead of focusing on a particular strategy
I just started purchasing tiles that I could when I could. As the game progressed I managed to be get
ahead in three of the low value types of tiles and not have enough of the tiles
from high value set to even get third place in the end of the game. What is worse I did not build enough
continuous outer walls to boost my score enough to make up for the defect. (I had five points in walls during the last
scoring round which is what I normally have during the first scoring
round.) The bottom line is that my
performance was an example on how you should not play the game. I ended the game in fourth place out of five
players.
The other game that I played was Empire Builder. Empire Builder is a game of rail building and
goods transportation in Canada, Mexico, and the United States. The players own railroad companies that are
competing to build rail lines and move freight from one city to another based
on a set of demand cards that they have.
Once a demand on a demand card is completed the player discards it and
draws a new one from the deck. Included
in the demand card deck are a number of disaster cards which include things
like derailments and river floods which impede the player’s progress to
victory.
To review, in the Empire Builder family of games the players
own railroad companies that are competing to build rail lines and move freight
from one city to another based on a set of demand cards that they have. Once a demand on a demand card is completed
the player discards it and draws a new one from the deck. Included in the demand card deck are a number
of disaster cards which include things like derailments and river floods which
impede the player’s progress to victory.
In order to win the game, the player must be the first to have track
connecting a number of major cities on the board and have at least $250 million
dollars.
The unique feature of the Empire Builder family of games is
the free form building of track that it allows.
The player uses special crayons that are included with the game to draw
their track on the board. Between games
the marking from the previous game are erased from the game so that in the next
play of the game the players start with a fresh board.
I started the game building from Los Angeles east.
My goal was to deliver sugar to Detroit and Raleigh. Having accomplished that, I needed to work
through a couple of low pay out loads which helped me build out to two major
cities.
After I was done with this I had built out to five of the
six major cities I needed for victory conditions and had upgraded my train
completely. I also had a decent set of
cards that would take me to the west coast which I took advantage of which I
figured out whether Mexico City or Seattle would be the final city I built to. It was not until after I had made my way back
to the east coast that I got cards that help me make the choice to build to
Mexico City.
It took two more runs back and forth across the continent
for me to get the money I needed. I
managed to win the game by meeting victory conditions on the same turn as my
opponent and having more money than he did.
My stats for the event:
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