Tuesday, July 9, 2013

WizKids Press Release - Announcing Portal 2 Sentry Turret Collectible Figures Series II

From the WizKids Website

Announcing Portal 2 Sentry Turret Collectible Figures Series II

580 corp logos
HILLSIDE, NJ – July 8, 2013 - NECA/WizKids, the leader in collectible gaming, is excited to announce their partnership with the Valve Corporation to develop and launch a second series of the Portal 2 Sentry Turret Collectible Figures. In Portal 2, the Sentry Turrets are objects to avoid or destroy while maneuvering through the mind-bending puzzles presented at each level in the game— but you will want to collect all of these Portal 2 Sentry Turret Collectible Figures to stand guard over your work space and prized possessions!
The Portal 2 Sentry Turret Series II Collectible Figures stand 3” in height and feature all-new decorative designs to provide discreet protection in a variety of environments. Set includes Open and Closed versions of all 10 designs plus an additional 3 rare Turret designs!
Follow NECA and WizKids Games on Facebook for information about other Valve Software licensed products and collectibles.
The Portal 2 Sentry Turret Collectible Figures will be available for purchase in August 2013.
620w Portal Turrets Series II Group Web

About Wizkids/NECA, Inc.

A wholly-owned subsidiary of the National Entertainment Collectibles Association Inc. (NECA), WizKids/NECA is a New Jersey-based game developer and publisher dedicated to creating games driven by imagination. The HeroClix brand is the most successful collectible miniatures games on the market today, with over 250 million miniature game figures sold worldwide. For additional information, visit www.wizkidsgames.com.

Mayfair Games Press Release - Gen Con Event Ribbon now available!

From the Mayfair Games Website

Gen Con Event Ribbon now available!

Have you heard of the Mayfair Event Ribbon? This handy fashion statement allows you to attend ALMOST all the Mayfair Events at Gen Con 2013 for the low price of $20.
The event ribbon does NOT get you into the Catan North American Championship, The Big Game™ or the Warp Speed Charity Event.
However, it is the best (and cheapest!) way to play our Giant Games, Mammoth Games and Table Games in the event room, to your heart's content.
Signing up is easy, just head on over to www.gencon.com and look for event # BGM1350827.
Hope to see you there!

Monday, July 8, 2013

Convention Report – Anime Expo 2013



I attended Anime Expo 2013 July 4 thru July 7 at the Los Angeles Convention Center.  Anime Expo is a convention that is focused on Japanese Animation, which is one of my interests outside of tabletop gaming.  There were over 61,000 attendees at this year’s Anime Expo, which makes it the largest Anime convention in the United States and the second largest fan convention on the West Coast behind San Diego Comic-Con.

Outside the Entertainment Hall at Anime Expo 2013
I am sure you are wondering why I am writing a review about Anime Expo in blog about tabletop games.  It is because this year Anime Expo made a huge effort in the gaming genre overall with the introduction of the Entertainment Hall.

Inside the Entertainment Hall was a large area set aside for table top gaming.  When I say a large area, I mean that the square footage set aside for table top gaming rivals the size of the gaming space at most small and medium local or regional gaming conventions I have attended.

There were a couple of game companies represented in the tabletop gaming area.  Japanime Games, the company behind Tanto Cuore, had a presence there. They were doing demos of their game, Kanzume Goddess and KrosMaster: Arena as well as Tanto Curore. The local club for Wyrd Miniatures game Malifaux, Socal Malifaux, was doing demos of Malifaux as well.

The Japanime Games Area
There were only a few scheduled events throughout the convention.  On Thursday there was a Settlers of Catan Tournament.  On Friday they had a Big Eyes, Small Mouth (BESM) Tournament of Champions, the first round of a Cosplay Poker Tournament, and a Weiss Schwartz event.  Saturday had a Yu-Gi-Oh Battlecon, a Munchkin event, and the second round of the Cosplay Poker Tournament.  On Sunday there was a Pokemon tournament.  There were also a number of Magic events throughout the weekend.

There was also a library of games available.  Unfortunately there was not much of a variety of games in the library.  It mostly consisted of a number of copies of Settlers of Catan, House on Betrayal Hill, Cards Against Humanity, and a handful of party games.

I was disappointed that there was not much in the way of anime and Japan related games available or scheduled.  It would have been great to see a Battletech or Mechwarrior event on the miniatures side of things or people playing Samurai, Shogun, or Yedo board games.

A Malifaux Battle Scene
The problem they had this year had everything to do with the fact that they did not handle the transition from having a few hundred square feet of space in a room at the back of the convention to having a few thousand square feet where they could run multiple major events as the same time and have room to spare for open gaming. 

It was also painfully obvious that the staff did not have the mind set beyond what they would do when they only had the small space of previous years.  I spent a number of hours in between panels and views in the tabletop gaming area and the half dozen staff members would just sit at their headquarters area the entire time I was there and really did not make themselves accessible to the players.  This is not to say they were rude or mean to people.  They just did not move from their station and engage people of any of the gamers or companies representatives while I was there.  This is the type of behavior you would expect from a staff that was running an oh and gaming room(as in oh and our convention has gaming as well), not what Anime Expo had set up for them this year.

While the Tabletop Gaming area did not make this a destination event for tabletop gamers this year by any sense of the imagination, it was a definite step forward for Anime Expo for what they had in the past.  Provided they continue to try to get support for the tabletop gaming communities local to them, there is lots of potential in the future for this venture.  I will be definitely keeping an eye on it.

Mayfair Games Press Release - Catan: Junior™ wins Best Children's game from Boardgames Australia

From the Mayfair Games Website

Catan: Junior™ wins Best Children's game from Boardgames Australia

Klaus Teuber's instant classic, Catan: Junior™ was awarded Best Children's Game by Boardgames Australia at the annual Sydney Toy and Game Expo.
Congratulations Mr. Teuber!

Thursday, July 4, 2013

Z-Man Games Press Release - GenCon 2013 – Carcassonne Tournament

From the Z-Man Games Website

GenCon 2013 – Carcassonne Tournament

This year at GenCon, you will be able to take part in the Carcassonne National Championship, in hopes of making it all the way to the World Championship in Essen!
While we do not have much information yet about how the tournament will work, we can tell you this:
- The basic rules of the Carcassonne World Championship will be observed: so it will be two-player games, with only the base game. The player with the highest score makes it to the next round.
- There will be 16 players that will go head-to-head in the finals of the National Championship, but only one who will make it to the World Championship.
- There will be prizes given out in other qualification rounds, so there is not only one prize in the tournament; there is one GRAND prize and some smaller prizes.
- GRAND PRIZE: The winner of the National Championship will get his/her ticket to fly to Essen to represent the U.S at the Carcassonne World Championship!
That’s all we know for now. More info about the Carcassonne National Championship at GenCon 2013 coming soon!

Tuesday, July 2, 2013

Game Review – Starfarers of Catan




Starfarers of Catan
Number of Players
3 - 4
Play Time
120 minutes
Ages
12 years and up

The game I am reviewing this week is Starfarers of Catan. 

Starfarer of Catan was the first variant addition of Settlers of Catan to come out with a board and game elements that were unique to it.  I consider it to be the prototype to the Catan Histories series.

Starfarers of Catan take place in a future where the players take the role of colonial administrators vying for the prestigious post of Ambassador to the Galactic Council.  In order to win the post, players must expand their colonies to more planets, establish trade with alien races, and overcome encounters that come up along the way.

Game play for the first half of a player’s turn is almost the same as any other Catan game.  The players role two dice and resources are distributed to the players who have colonies on the planets whose numbers come up.  One of the differences is that if a seven comes up, players loses half their resource cards if they have more than seven in their hand, and the rolling player gets to steal a resource card from another player as in Settlers of Catan, but in Starfarers there is no pirate to place.  There is also the addition of the colonial support deck, which is a deck of resource cards that the rolling player draws from on his turn.  After the resources are distributed the player may trade and build improvements.

In a normal Settlers of Catan game, the players turn would be over at this point, but in Starfarers the player moves on to the movement phase.

One of the things that Starfarers of Catan adds is that instead of just building colonies on planets, the players must move them into position after they are purchased by using ships.  One of the unique game elements to Starfarers is the mothership.  The mothership is what the players use to determine how fast they can move their ships around the board. 

At the start of the movement phase the player shakes their mother ship and two colored balls come out of the bottom of the ship.  The colors determine how fast that player’s ships mover during their turn.  If a black ball comes out then an encounter happens.  The player then needs to resolve and encounter card and depending on how strong their mothership is, this can be a difficult task.  If there is no black ball, then the player moves their ship along their path without any interference.

The mothership can be upgraded during the building phase of the game.  Its cargo space, engines, and weapons can be improved.  If any improvement is added to the mothership, it affects all of the ships that are currently on the board as well as any ships built later in the game.

Besides colony ships, the players can build trading ships.  The trading ships are used to open relations with the alien races on the board.  When a trading post is established with one of the alien races, the player chooses a gift from the alien.  The gifts provide the players with bonuses that the keep through the rest of the game.  In addition, if the player is in the dominant position in trading post with any alien race, they get a friendship token.  The token is important in that each friendship token is worth 2 victory points.

The first player to 15 points wins the game.  A player cannot with the game by only building colonies.  The players need to follow a balanced approach of both exploration and trade in order to get the victory points they need to win.

Overall I am not the biggest fan of Starfarers of Catan.  There are a number of balance issues in the encounter cards that can give a player an early advantage in the game that the other players will not be able to catch up to.

That being said, game play is smooth and easy of most people to pick up.  The game is very pretty and well made and particularly the motherships do catch the attention of people passing by.  You can see elements of it in the Catan Histories games.  There are a lot of changes between those games and Starfarers of Catan.

I recommend that if you like Catan games or are a fan of science fiction and are looking for something different than your standard 4X games, you should try Starfarers of Catan.

Z-Man Games Press Release - Neuroshima Hex 3.0 Announcement + GenCon Tournament!

From the Z-Man Games Website

Neuroshima Hex 3.0 Announcement + GenCon Tournament!

It’s official! Neuroshima Hex 3.0 is on its way! And it will premiere at GenCon with a huge tournament that you CANNOT MISS!
What about GenCon?

Ok, so the game is premiering at GenCon this year. With this premiere, there will be a HUGE Neuroshima Hex 3.0 tournament! Now why is this tournament so huge? Well, I think the prize will speak for itself:

The winner of the Neuroshima Hex 3.0 tournament at GenCon will win Z-Man games for 1 year! YES 1 YEAR!  That means the winner will get each and every Z-Man title released from SEPTEMBER 2013, all the way to the games released IN GenCon 2014! Talk about an awesome prize!
Details about the tournament are still to come. Just know that it will be AWESOME!

What’s new in Neuroshima Hex 3.0?
There are many things new in this edition of Neuroshima Hex, making it almost an entirely different game!
#1 - You can take a look at some of the new artwork:



#2 - There were many updates and corrections made to the rules to make them easier to understand. The questions that had arisen in the previous editions are now answered in this new rulebook. More examples, more detailed explanations and easy to look through if you can’t remember something.
 
#3 - There is a new, FIFTH army included in the box: Doom’s Day Machine.
Here is a look at some of theses Doom’s Day Machines. We will talk more in depth about them in a later article.
 
#4 – There is a new SOLO variant included in this edition of Neuroshima Hex. It consists of 55 cards with NH Puzzles. More to come about this variant soon! In the meantime, take a peek at some of the cards.
 
#5 – There is also a new 3 PLAYER variants: Deathmatch; Deathmatch with scores; 1 player vs. a team; team match (with one player playing two armies). More about these variants still to come!