Showing posts with label Mutants and Masterminds. Show all posts
Showing posts with label Mutants and Masterminds. Show all posts

Thursday, August 21, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: The Lost World (PDF)

From the Green Ronin Website

Atlas of Earth-Prime: The Lost WorldToday's Atlas of Earth-Prime issue for Mutants & Masterminds: The Lost World is available now!

Brave the savage wonders of the Lost World, from the marble halls and great arena of Nova Roma to the god-ruled mountain civilization of the pteranodon-riding Incas, team up with the Slayer or Zandar the Jungle Lord, and explore the Lemurian ruins of the Serpent People.

Thursday, August 7, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: Northern Europe (PDF)

From the Green Ronin Publishing Website

Atlas of Earth-Prime: Northern Europe (PDF)A land of harsh winters, dramatic landscape, and ancient magics, Northern Europe is also home to some of the most advanced scientific organizations in the world. The region's diversity has caused it to become a hotbed of superheroic—and supervillainous—activity. Ancient mysticism and modern technology collide, while heroes like Britannia and MacRoth take on threats like Manteis and the monstrous Iku-Turso.

Atlas of Earth-Prime: Northern Europe (PDF)

Saturday, July 26, 2014

Green Ronin Publishing Press Release - RPG Designer Tryouts

From the Green Ronin Website

We are looking for new freelance design talent at Green Ronin. Have you always dreamed of writing for RPGs? This could be your opportunity! Below you will find documents for each of our major game lines (Dragon Age/AGE, Mutants & Masterminds, Pathfinder, and A Song of Ice and Fire Roleplaying/Chronicle System). These documents are from our line developers and they tell you how to submit for each game. Follow the instructions carefully! This is a key skill for freelancers to have. If we ask for a sample monster and you send an adventure, don't expect an email back.

Tryouts are open until August 31. We look forward to your submissions!

Thursday, July 17, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: South America (PDF)

From the Green Ronin Publishing Website

Atlas of Earth-Prime: South America (PDF)From sweltering tropical jungles to freezing glaciers, from snow-capped mountains and salt deserts to paradisiacal beaches, South America is a land of diversity, both in nature as well as in population. Heroes empowered by the ancient Orixá of Candomble struggle against agents of SHADOW and criminal syndicates alike. Agencies like Brazil's Secretary of Special Affairs (SAE) and Argentina's National Superhuman Research Council (CONIS) contend with Extra-Dimensional Alien Intelligences (EDAI) while the small nation of Costazul opens its borders (and often its citizens) to all manner of technological interests, both legal and illegal.

Atlas of Earth-Prime: South America (PDF)

Wednesday, July 2, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: Central America

From the Green Ronin Publishing Website

Atlas of Earth-Prime: Central America (PDF)Geographically close, culturally diverse, the nations of Central America have served as a bridge between the great continents of North and South America, and that status has cost their people in decades of internecine conflicts, foreign intervention, and injustice. On Earth-Prime, they feel the influence of Aztec sorcerers, ancient Mayan artifacts, super-powered mercenaries, and the sinister tendrils of SHADOW.

Thursday, May 29, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: The Caribbean

From the Green Ronin Publishing Website

Atlas of Earth-Prime: The Caribbean (PDF)Maybe your heroes need an island holiday? Too bad, since they'll find plenty to do as the Atlas of Earth-Prime takes us to the Caribbean! It is the center for a secret spiritual war between the Loa, the powerful spirits of Voodoo, and stronghold of Siren's arch-foe Baron Samedi. Go up against the Jamaican posse run by the Snowman or help local heroes Coral and Hurican fight criminals and natural disasters. Explore the mysteries deep in the heart of the Bermuda Triangle, and visit the fantastic Utopia Isle and its inhabitants. Much more than just a "day at the beach"!

Friday, May 16, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: Mexico (PDF)

From the Green Ronin Website

Atlas of Earth-Prime: Mexico (PDF)Chris and Nicole are flying back to Seattle from a well-deserved break on the beach in Puerto Vallarta, so let's welcome them home with a new Atlas of Earth Prime PDF: Mexico!

Go South of the Border with the Atlas of Earth-Prime to the land of the Snake and the Eagle, where the mysterious mastermind known as Ghostwalker has been shaping mystical forces for generations, powers that are now coming to fruition. The Weeping Woman La Llorona haunts the guilty souls of Ciudad Juarez, the high-tech #Hashtag fights crime (and blogs about it) in western Mexico, while Viento Negro is the dark-clad hero of Monterrey. Who is the dread undead crime-lord Tepalcatli and what are his schemes for the Silent Zone and the Mask of Aztlan?

Thursday, May 8, 2014

Green Ronin Publishing Press Release - Gadget Guides: Pre-Order and PDF

From the Green Ronin Website

Grr5509 450 mediumWe are pleased to announce that Gadget Guides for Mutants & Masterminds is now available to pre-order in our Green Ronin Online Store. Furthermore, when you pre-order the printed book, we'll offer you a chance to get the PDF right away for just $5 more!

Pre-Order Gadget Guides today!

Or get just the PDF for $16 $10.

Saturday, May 3, 2014

Green Ronin Publishing Press Release - PDF Preview: Gadget Guides

From the Green Ronin Publishing Website

Gadget Guides CoverNext week Gadget Guides for Mutants & Masterminds goes up for pre-order and PDF sale. Gadget Guides compiles the entirety of last year's series of short PDFs and adds new material to round out the book. We've put together a preview so you can check out what Gadget Guides has to offer. You can look over the table of contents, and read samples of the Inventing and Rituals appendices (both new for this book). Come back next week when the pre-order goes live!

Thursday, May 1, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: Canada *and* Out of Strife, Prosperity

From the Green Ronin Website

It's Two-fer, uh, Wednesday, here at Green Ronin Publishing, with two PDF releases in our Green Ronin Online Store.
 
Atlas of Earth-Prime: Canada (PDF)

Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities, giving you a whole world to explore for your game. All for less than the cost of a new comic book!

Wednesday, February 26, 2014

Green Ronin Publishing Press Release - Atlas of Earth-Prime: United States of America (PDF)

From the Green Ronin Website

Wild Cards SCARE Sheet 20: Tom WeathersToday we kick off our next PDF series for Mutants & Masterminds with Atlas of Earth-Prime: United States of America. This 11-page, full-color PDF complete with Hero Lab files is available for sale in our Green Ronin Online Store for just $1.99!

Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities, giving you a whole world to explore for your game. All for less than the cost of a new comic book!

Monday, January 13, 2014

Green Ronin Publishing Press Release - Green Ronin in 2014

From the Green Ronin Website

Welcome to the New Year, everyone! We hope you had a good holiday season and got in some fun gaming with your friends and family. Now that we've moved into 2014, it's time for my annual overview of where Green Ronin is at and where we are going this year. We ended 2013 on a high note, with the Advanced Bestiary Kickstarter raising over $55,000. Let's take a look at what's happening next!

Mutants & Masterminds
Mutants & Masterminds, now in its 3rd edition, has been a bedrock game for GR since its debut in 2002 and that shows no signs of changing. Right now the long-awaited Emerald City sourcebook at at print and should be in stores next month. This 336-page full color hardback gives you everything you need to set a campaign in Emerald City, including a full length adventure. You've seen bits of this background before in Threat Report, but now the city is revealed in all its glory.

Long time fans will be happy to know that Emerald City does not replace Freedom City, but enhances it.

Emerald City is in the same setting (Earth-Prime) but on the opposite coast from Freedom City. It thus expands the game's original setting. And what if you are newer to the game and don't have the previous Freedom City books? Well, good news, Freedom City is getting its own big hardback this year! Steve Kenson is revisiting and expanding his classic setting for 3rd edition and this will be our big GenCon release.

We will also be expanding the wider setting of Emerald City and Freedom City with a new PDF series, the Atlas of Earth-Prime. Each entry in this series will provide an overview of a different part of the world and developer Jon Leitheusser is trying to work with freelancers from those parts of the real world where we can, so we don't up with characters like English Tea Time (beware his dreaded cuppa attack!), Kangaroo Boomerang, or other such nonsense. As with previous PDF series, we will collect these up for a print book next year. Last year's PDF series, Gadget Guides, will see its print release this year.

We are rounding out the year with two more sourcebooks, The Cosmic Handbook and Hero High Revisited. The Cosmic Handbook is a book people have requested for years. It provides rules, advice, and support for campaigns beyond Earth-Prime. Hero High Revisited is an updated and expanded version of Lucien Soulban's stellar book for 2nd edition about playing teenage heroes. We're happy to bring this book back and Lucien is already at work adding new material.

Love 2 Hate
This year we are branching out in a couple of different ways. The first is a new card game called Love 2 Hate by designer Colm Lundberg. Love 2 Hate is a party game of finishing sentences and (poor?) judgment. In each round of the game, one player acts as the judge and plays one Starter card. These are cards with nouns on them like Clowns or Lawyers. The judge can say "I love the way..." or "I hate the way..." Each player then plays a Finisher card face down to complete the sentence (for example, "I hate the way clowns subsist entirely on my fear!"). The judge decides who had the best answer and awards the Starter card to that player. Get enough Starter cards and you win!

We have playtested this game many times at GR HQ and it's a blast. We did a big game at the Green Ronin Summit back in October and after that we all agreed that we had to publish it. The judging mechanic is similar to that of other party games, so it's easy to pick up. If you happen to be in Ireland later this month for WarpCon, Colm and I will both be there with demo decks in hand, so you can check it out for yourself. Love 2 Hate is currently scheduled for a June release.

Dragon Age and AGE
The burning question is, of course, where the %#&#@ is Set 3 for Dragon Age? Here's the skinny. The Player's Guide is heading into layout. When it's finished, we're going to release it as a PDF ahead of the full set, which is slightly unusual but warranted in this case because I know people are beyond eager for this material. When the Game Master's Guide is finished a few weeks later, we'll release the full set and put it up for pre-order. Printer willing, we should have the finished sets towards the end of March.

That same month we've also got a fun surprise: Dragon Age dice! We've partnered up with Q Workshop, whose awesome dice are almost certainly known to you. Each box of dice will come with two full sets for the RPG. That's six dice total, four with the Circle and Templar emblems on them and two with the Grey Warden emblem and the Blood Dragon (the "Dragon Die" for the RPG).

DADiceFullSetA.png

While I am putting Set 3 to bed,  Jack Norris is busy with a lot more support. He's developing the adventures from The Deep Roads adventure anthology right now. We'll be releasing the adventures individually as PDFs as we finish them and then collecting them up later this year for a print release. As previously discussed, we'll also be doing two other PDF series, Faces of Thedas and Encounters in Thedas.

Our AGE Bestiary series will also continue. AGE, short for the Adventure Game Engine, is the system that powers the Dragon Age RPG. AGE products uses the system but not the setting of Dragon Age. We are, as I've discussed before, working on another game using the Adventure Game Engine, but we had to make the hard decision to schedule that for 2015. We could not devote the attention it deserved this year and I am not going to rush it out just to have it out.

As many of you know, BioWare has been working on the third video game of the franchise, Dragon Age: Inquisition. We are working with them to determine the best way to support that with the RPG, but that's all I can say about it right now. We'll have more news about that later this year.

Pathfinder
In 2013 we hired Owen Stephens to be our Pathfinder developer. The first two books you'll see out of this are Freeport: The City of Adventure and the Advanced Bestiary, both of which were the subjects of successful Kickstarters last year and both of which should come out this summer. Those are two mighty tomes (520 and 288 pages respectively) so that's keeping Owen quite busy in the short term. If you missed the Kickstarters, never fear. You'll be able to buy both books when they are done and they'll be available in stores just like any other of our print books.

We have been discusing what comes next for Pathfinder. We have two overal goals. First, we want to do a mix of brand new material and updates to our classic d20 material. Second, we want to really develop the world of Freeport. Our future material will follow from these goals.

SIFRP and the Chronicle System
A Song of Ice and Fire Roleplaying is our game based on George R.R. Martin novel series fo the same name (also the source of HBO's Game of Thrones TV show). The next book for the game is Dragon's Hoard, a 160-page adventure that should keep chronicles going for some time. The text for that is in for approval right now and we're hoping to have it out before summer. Once that has a firm release, we'll talk more about our future plans for the line.

The Chronicle System is the rules engine that powers SIFRP. We released the first in a series of Chronicle System PDFs, Woodland Beasts, last year and will follow it up with more this year. Developer Joe Carriker has been working on several follow ups, including Out of Strife, Prosperity and Chronicle of Sorcery. The latter is just what it sounds like--a magic system! This is something SIFRP lacks due to the nature of the books, but Chronicle of Sorcery aims to fill that gap.

The Freebooter Program
Last year we hired Donna Prior to be our Events Manager. Her biggest job is running our demo program, the Freebooters. These are folks who demo our games in stores and at conventions. We've got a good crew but we need more Freebooters! If you want to run games at GenCon, Origins, or other cons, check out the program info and contact Donna. It's a life of adventure in the Freebooters!

More to Come!
I've shared some highlights of what's coming up but it is by no means everything. We have several projects in the works that we'll be announcing later in the year. One of them is the subject of our next Kickstarter! We hope you stay with us for another year of great games and good fun. Here's to a fruitful 2014!

Monday, December 23, 2013

Green Ronin Publishing Press Release - Wild Cards SCARE Sheet 20: Tom Weathers (PDF)

From the Green Ronin Website

Wild Cards SCARE Sheet 20: Tom WeathersToday the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just $1.29!

He may be the world's most powerful ace, and he's an insane revolutionary devoted to overthrowing the corrupt Western world. No one knows where Tom Weathers came from before he backed the People's Paradise of Africa, and they would be shocked to discover the secret he is hiding from the world. (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 20: Tom Weathers (PDF)

Wednesday, December 18, 2013

Green Ronin Publishing Press Release - Crisis on Christmas! A Free Mutants & Masterminds Adventure

From the Green Ronin Website

Free Adventure: Crisis on ChristmasJust in time for the holidays, Steve Kenson has surprised us with Crisis On Christmas, a Third Edition update for this classic Mutants & Masterminds adventure. And best of all, it's free, from us at Green Ronin to all of you.

What the heroes hope to be a peaceful holiday season turns decidedly strange when Mr. Infamy threatens the beliefs and hopes of children across the world, by holding Santa Claus hostage! If something isn't done, the world may be denied the hope and joy of the Christmas season!

Crisis on Christmas is a holiday-themed adventure intended for a group of four to six power level 10 heroes, although the Gamemaster can scale the adventure to make it suitable for higher or lower level heroes by increasing or decreasing the power levels of the challenges as appropriate.

The adventure is set in Freedom City, but it can be set in any city suited to your own series. All the necessary material to run it is included here and in the Mutants & Masterminds Hero's Handbook.

Wednesday, December 11, 2013

Green Ronin Publishing Press Release - Wild Cards SCARE Sheet 19: Cameo (PDF)

From the Green Ronin Website

Wild Cards SCARE Sheet 19: CameoToday the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just $1.29!

A retrocognitive trance-channeler, Cameo is a gateway for the dead to return to the land of the living temporarily, by possessing her body, so long as she has some keepsake of theirs to hold. As part of the bargain, dead aces can use their powers as well, but who is the real Cameo and what's life when you're always with the dead? (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 19: Cameo (PDF)

Thursday, December 5, 2013

Green Ronin Publishing Press Release - Mutants & Masterminds Gadget Guide: Computers (PDF)

From the Green Ronin Website

Grr9360e_450_largeIn less than a century, computers have gone from science fiction "thinking machines" to ubiquitous elements of everyday life. The Internet spans the world, opening new frontiers, as well as new opportunities for criminals and law enforcement alike. This Gadget Guide looks at computers and associated technology, including skills in computer use, programming, and "hacking".

Mutants & Masterminds Gadget Guide: Computers (PDF)

Thursday, November 28, 2013

Green Ronin Publishing Press Release - Wild Cards SCARE Sheet 18: Little Fat Boy / Ra (PDF)

From the Green Ronin Website

Wild Cards SCARE Sheet 18: Little Fat Boy / RaToday the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just $1.29!
When a small town in Texas was destroyed by a nuclear blast, the authorities found a single boy, unharmed, at the heart of the explosion. It wasn't a terrorist strike or a foreign attack, but young Drake, nicknamed "Little Fat Boy," with the power to explode like a tactical nuclear bomb, a living weapon every political power in the world would like to control. (For Mutants & Masterminds Third Edition.)
Wild Cards SCARE Sheet 18: Little Fat Boy / Ra (PDF)

Wednesday, November 20, 2013

Green Ronin Publishing Press Release - Mutants & Masterminds Gadget Guide: Powers (PDF)

From the Green Ronin Website

Grr9359e_450_largeAlthough many of the gadgets used by comic book characters can be considered "powers" in their own right, some gadgets are specifically focused on interacting with super-powers in different ways: enhancing them, weakening them (or blocking them altogether), or granting them to those who might not otherwise have them. Gadget Guide: Powers looks at these types of gadgets and how they can affect the powers of characters in your own M&M adventures.
Mutants & Masterminds Gadget Guide: Powers (PDF)

Monday, November 18, 2013

Green Ronin Publishing Press Release - Emerald City PDFs

From the Green Ronin Website

We have decided to place the individual books from Emerald City in our Green Ronin Online Store as separate PDF downloads. If you're a player and don't need the gamemaster information from Secrets of Emerald City or the Emerald City Knights Adventure Series, you can now purchase just the Player's Guide to Emerald City for $10. If you're a GM running a campaign in Emerald City, but you already have all the Emerald City Knights PDFs from when the adventure series was released as separate PDFs, you can just pick up Secrets of Emerald City for $15, or that plus the Player's Guide. Or, if you just want the Emerald City Knights Adventure Series as one PDF download, you can get that for $10.

Note: These are the same PDFs found in the Emerald City PDF set. Also, Secrets of Emerald City includes a PDF of the city map.
Player's Guide to Emerald City (PDF) Secrets of Emerald City (PDF) Emerald City Knight Adventure Series (PDF)

Wednesday, November 13, 2013

Green Ronin Publishing Press Release - Wild Cards SCARE Sheet 17: John Fortune (PDF)

From the Green Ronin Website

Wild Cards SCARE Sheet 17: John FortuneToday the latest Wild Cards SCARE Sheet PDF is available for sale in our Green Ronin Online Store, for just $1.29!

What's it like when you're the only child of two of the world's most famous aces, but have no ace to call your own? For John Fortune it mean years of obscurity until fate unexpectedly gave him the opportunity to wield power again and make a difference, at least for a while. (For Mutants & Masterminds Third Edition.)

Wild Cards SCARE Sheet 17: John Fortune (PDF)