From the Warlord Games Website
Available now is the first supplement for the Judge Dredd miniatures game – Blood on the Streets!
This supplement is jam-packed with lots of new rules, forces,
Mercenaries, Talents, Heroes – and a brand new way of playing scenarios
in your campaigns!
There are some great new Talent trees with which you can continue to
customise the Heroes in your force. Some are serious additions while
others are a bit more… fun! This new Futsie tree is a great example,
allowing you to make your Hero absolutely mad – many citizens of
Mega-City One cannot stand the fast-paced life of the city and with no
employment to keep them occupied, some just snap and completely lose it.
As you start on this Talent tree, you will find your Hero does not
always do what you expect but as you continue to pick up Futsie Talents,
he will gradually start to perform (a little) more reliably and gain
the benefits of madness to boot!
Other Talent trees in Blood on the Streets make Heroes more effective
when they lead Mobs, allow the customisation of Lawgivers, permit you
to field Judge snipers, and control heavy vehicles more competently.
There is even one that reflects long term exposure to the Cursed Earth
to add some useful mutations, including latent psychic abilities meaning
almost any force can now have a psyker on their side. Speaking of
psykers, the new Living Weapon Psi-Talent tree now allows them to shape
their bodies into something extremely lethal…
There have been lots of new miniatures released since the main
rulebook, and Blood on the Streets provides rules for them all, from
single models such as the Acc-Div Judge and Max Normal, to full blown
forces.
The Judda are here (the Judda box set will be released very soon!),
twisted Judges created by genetics-master Morton Judd as his weapon
against Mega-City One, along with the Mechanismo Strike Force, the Klegg
Invasion Force (Klegg-hai!), and the ABC Warriors…
However, the real gem of Blood on the Streets are all the new scenarios – 75 of them!
When playing a campaign with the main rulebook, you choose a scenario
and then challenge one of the other players to a fight. Not any more!
With Blood on the Streets you challenge any player in the campaign
(so you can still have a drop-in/drop-out campaign without requiring
every player to be present every night), but you now roll on the
Standard Scenario table to decide what kind of battle you will be
having. There are 9 different scenarios on this table, covering
demolition jobs, turf grabs, and the like.
But!
Either player (or both!) can announce that they want to roll on their
own force’s unique scenario table. The players dice off and the winner
gets to choose which scenario table is used. Every force now has its own
special scenario table, with scenarios that reflect its own background
in 2000AD, its place in Mega-City One and its ‘personality’. So, you
force wil lnow be doing the kind of things that it would really be doing
in the comic strips.
So, for example, if you are an East Meg Invasion Force player, you
can expect to play scenarios that reflect the full on Apocalypse War,
marching through the streets of Mega-City One while taking important
objectives, hammering the capitalist resistance as you go!
This is a favourite of ours, Not One Step Back, an order given by Kazan as things began to look shaky for the East Meg forces.
By comparison, the Apocalypse War Resistance Unit scenarios are a
little more desperate, holding the line against a powerful enemy, or
taking a cache of Bat Gliders to launch a silent airborne assault…
Of course, while every force (including the new ones, such as The
Judda, Klegg Invasion Force and the spectacular ABC Warriors!) has its
own scenarios, there is nothing to stop us (or you!) adding more. For
example, in the future we might look at variant Justice Department
scenario tables, each one focussing on a different aspect of what the
Judges do and how they patrol the streets of Mega-City One. We already
have in mind new scenario tables that can be used by any force that has a
lot of bikes or heavy vehicles. And what about scenario tables that
depict battles taking place on alien worlds? The possibilities are
endless and will really open up the Judge Dredd miniatures game to a
whole new range of games!
Blood on the Streets will be available before Christmas as a glorious
full-colour hardback book and you can pre-order your copy here:
Friday, December 5, 2014
Warlord Games Press Release - New: Blood on the Streets Judge Dredd Supplement
Labels:
Judge Dredd
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Warlord Games
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